Note: this post is cross-posted on Cubeia.com. Last post I looked at the motivation for writing asynchronous multiplayer games on top of Firebase. This post I’ll sketch an outline on how to actually do it.The first thing to consider is that we now have two notions: The Firebase concept of area (called “table” for [...]fungrim
The lair of Lars J. Nilsson. Contains random musings on beer, writing and this thing we call life.